Showing 61 - 70 of 189
The paper aims at generalizing the notion of restricted game on a communication graph, introduced by Myerson. We consider communication graphs with weighted edges, and we define arbitrary ways of partitioning any subset of a graph, which we call correspondences. A particularly useful way to...
Persistent link: https://www.econbiz.de/10011025756
In cooperative games, the core is one of the most popular solution concept since it ensures coalitional rationality. For non-balanced games however, the core is empty, and other solution concepts have to be found. We propose the use of general solutions, that is, to distribute the total worth of...
Persistent link: https://www.econbiz.de/10011025761
Given a capacity, the set of dominating k-additive capacities is a convex polytope called the k-additive monotone core; thus, it is defined by its vertices. In this paper we deal with the problem of deriving a procedure to obtain such vertices in the line of the results of Shapley and Ichiishi...
Persistent link: https://www.econbiz.de/10011025770
We consider in this paper solutions for TU-games where it is not assumed that the grand coalition is necessarily the final state of cooperation. Partitions of the grand coalition, or balanced collections together with a system of balancing weights interpreted as a time allocation vector are...
Persistent link: https://www.econbiz.de/10011025825
Most allocation rules for network games presented in the literature assume that the network structure is fixed. We put explicit emphasis on the construction of networks and examine the dynamic formation of networks whose evolution across time periods is stochastic. Time-series of networks are...
Persistent link: https://www.econbiz.de/10011025850
We study linear properties of TU-games, revisiting well-known issues like interaction transforms, the inverse Shapley value problem and the concept of semivalues and least square values. We embed TU-games into the model of cooperation systems and influence patterns, which allows us to introduce...
Persistent link: https://www.econbiz.de/10011025871
The paper concerns a dynamic model of influence in which agents make a yes-no decision. Each agent has an initial opinion which he may change during different phases of interaction, due to mutual influence among agents. We investigate a model of influence based on aggregation functions. Each...
Persistent link: https://www.econbiz.de/10011025874
The Shapley value is defined as the average marginal contribution of a player, taken over all possible ways to form the grand coalition N when one starts from the empty coalition and adds players one by one. In a previous paper, the authors have introduced an allocation scheme for a general...
Persistent link: https://www.econbiz.de/10011025903
A game with precedence constraints is a TU game with restricted cooperation, where the set of feasible coalitions is a distributive lattice, hence generated by a partial order on the set of players. Its core may be unbounded, and the bounded core, which is the union of all bounded faces of the...
Persistent link: https://www.econbiz.de/10011025926
Time series of coalitions (so-called scenarios) are studied that describe processes of coalition formation where several players may enter or leave the current coalition at any point in (discrete) time and convergence to the grand coalition is not necessarily prescribed. Transitions from one...
Persistent link: https://www.econbiz.de/10011025940