Showing 1 - 10 of 88
The main purpose of this article is to investigate the selection patterns and uses made of the web tools and social media in both formal and non-formal education of students. The possibility of using networks to provide a multitude of stimuli that can be used for facilitating the learning, which...
Persistent link: https://www.econbiz.de/10012043060
This study has built on research on today's modern organizations with cloud computing to lay the foundations for a comprehensive and systematic theorization of Enterprise Social Systems. The trend toward virtuality marks a fundamental transformation in space-time parameters in communications....
Persistent link: https://www.econbiz.de/10012044278
Virtual Organizations in a dynamic environment need efficient methods of change management to initiate changes to partners' services. In this paper, the authors present a structural and a procedural framework for change management in Service-Oriented Virtual Organizations. The structural...
Persistent link: https://www.econbiz.de/10012048986
Interaction with a computer has been the center of innovation ever since the advent of input devices. From simple punch …
Persistent link: https://www.econbiz.de/10012042661
This article is based on findings arising from a large, two-year EU project entitled “Creating Machinima to Enhance Online Language Learning and Teaching” (CAMELOT), which was the first to investigate the potential of machinima, a form of virtual filmmaking that uses screen captures to...
Persistent link: https://www.econbiz.de/10012043457
The authors describe a new Digital Planetarium system and application (“Galactica”), for interactive visualization of astrophysical data and phenomena in immersive virtual reality (VR) settings, based in OpenSceneGraph (OSG). Galactica enables a visual and aural experience of a virtual space...
Persistent link: https://www.econbiz.de/10012043636
This article describes how to promote reading amongst children, changing the focus on the languages traditionally involved in the print, to the reading environment and adding other interactive languages, has led to the invention of: “Prazeroza – Interactive Reading Chair”. The intention is...
Persistent link: https://www.econbiz.de/10012043648
Metric surveys are a key component in Cultural Heritage. Metric surveys are in fact a basic input for a wide range of activities, from documentation to study, from restoration to valorization, that rely on the current condition of the monument. In recent years, laser scanning and, more recently,...
Persistent link: https://www.econbiz.de/10012043719
This article focuses on important factors in the creation of enhanced personalised experiences in virtual environments for cultural heritage applications, especially those targeting virtual museums and exhibitions. Some of the most important factors relating to personalised virtual museums that...
Persistent link: https://www.econbiz.de/10012043735
Aim of the article is to reflect on how digital technologies and ICT are changing the way to analyze, visualize, and communicate architectural heritage. In particular, mixed reality apps favor the constant and ubiquitous combination of reality and virtuality. A new kind of advanced heritage...
Persistent link: https://www.econbiz.de/10012043736