Showing 1 - 10 of 1,327
The standard framework for analyzing games with incomplete information models players as if they have an infinite depth of reasoning, which is not always consistent with experimental evidence. This paper generalizes the type spaces of Harsanyi (1967-1968) so that players can have a finite depth...
Persistent link: https://www.econbiz.de/10009782099
In an important paper, Weinstein and Yildiz (2007) show that if players have an infinite depth of reasoning and this is commonly believed, types generically have a unique rationalizable action in games that satisfy a richness condition. We show that this result does not extend to environments...
Persistent link: https://www.econbiz.de/10010221860
We consider a society with informed individuals (adults) and naive individuals (children). Adults are altruistic towards their own children and possess information that allows to better predict the behavior of other adults. Children benefit from adopting behaviors that conform to the social norm...
Persistent link: https://www.econbiz.de/10010224768
Level-k models have recently gained popularity as a framework for strategic behavior with bounded rationality. These models make two assumptions: agents of a higher level have richer beliefs, and can also perform more computations. I develop a model that incorporates Level-k models into games of...
Persistent link: https://www.econbiz.de/10012898751
We study information disclosure and diversification in contests with technological uncertainty, where agents can pursue different technologies to compete in the contest, but there is uncertainty regarding which will be implemented ex post. The principal can credibly reveal some information about...
Persistent link: https://www.econbiz.de/10012872186
This paper extends Savage's subjective approach to probability and utility from decision problems under exogenous uncertainty to choice in strategic environments. Interactive uncertainty is modeled both explicitly, using hierarchies of preference relations, the analogue of beliefs hierarchies,...
Persistent link: https://www.econbiz.de/10011700273
We experimentally study how redistribution choices are affected by positive and negative information regarding the behaviour of a previous participant in a dictator game with a taking option. We use the strategy method to identify behavioural ‘types', and thus distinguish ‘conformists' from...
Persistent link: https://www.econbiz.de/10012865728
We study (interim correlated) rationalizability in a game with incomplete information. We characterize the recursive set of possible rationalizable hierarchies through a finite automaton and provide a revelation principle that characterizes the distributions over these hierarchies that arise...
Persistent link: https://www.econbiz.de/10014243353
This study discusses the convergence to a solution in simultaneous-move games with unawareness. Since games with unawareness assume players' unawareness of actions, in some plays, players might revise their subjective views when they observe opponents' play, which they were unaware of. Recently,...
Persistent link: https://www.econbiz.de/10013296791
We consider a general-sum N-player linear-quadratic game with stochastic dynamics over a finite horizon and prove the global convergence of the natural policy gradient method to the Nash equilibrium. In order to prove convergence of the method we require a certain amount of noise in the system....
Persistent link: https://www.econbiz.de/10013217478