Digital game's impacts on students' learning effectiveness of correct medication
Year of publication: |
December 2017
|
---|---|
Authors: | Shiue, Ya-ming ; Hsu, Yu-chiung |
Published in: |
International journal of management, economics and social sciences : IJMESS. - Jersey City, NJ : [Verlag nicht ermittelbar], ISSN 2304-1366, ZDB-ID 2678845-7. - Vol. 6.2017, S1, p. 157-165
|
Subject: | Game-based learning | correct medication use | health literacy | technology acceptance model | Studierende | Students | Innovationsakzeptanz | Innovation adoption | Lernen | Learning | Lernprozess | Learning process | Computerspiel | Video game | E-Learning | E-learning |
-
Barn, Sukhbinder S., (2016)
-
Effectiveness of a negotiation simulation game in IB learning
Yin, Haiyan, (2020)
-
Mivehchi, Leila, (2020)
- More ...
-
Shiue, Ya-Ming, (2019)
-
Evaluation of a mobile learning system to support correct medication use for health promotion
Shiue, Ya-Ming, (2019)
-
Digital game's impacts on students' learning effectiveness of correct medication
Shiue, Ya-Ming, (2017)
- More ...